The glsl-metadata Reference Manual

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The glsl-metadata Reference Manual

This is the glsl-metadata Reference Manual, generated automatically by Declt version 4.0 beta 2 "William Riker" on Tue Nov 15 05:54:34 2022 GMT+0.

Table of Contents


1 Introduction

glsl-spec

A machine-readable representation of all versions of the OpenGL Shader Language specifications.

Install

(ql:quickload :glsl-spec)

License

Copyright © 2020-2022 Michael Fiano mail@mfiano.net.

Licensed under the MIT License.


2 Systems

The main system appears first, followed by any subsystem dependency.


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2.1 glsl-metadata

A computer-readable representation of all versions of the OpenGL Shader Language specifications.

Author

Michael Fiano <mail@mfiano.net>

Home Page

https://git.mfiano.net/mfiano/glsl-metadata

License

MIT

Source

glsl-metadata.asd.

Child Component

package.lisp (file).


3 Files

Files are sorted by type and then listed depth-first from the systems components trees.


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3.1 Lisp


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3.1.1 glsl-metadata/glsl-metadata.asd

Source

glsl-metadata.asd.

Parent Component

glsl-metadata (system).

ASDF Systems

glsl-metadata.


3.1.2 glsl-metadata/package.lisp

Source

glsl-metadata.asd.

Parent Component

glsl-metadata (system).

Packages

glsl-metadata.


4 Packages

Packages are listed by definition order.


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4.1 glsl-metadata

Source

package.lisp.

Use List

common-lisp.


Appendix A Indexes


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A.1 Concepts


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A.2 Functions


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A.3 Variables