This is the marching-cubes Reference Manual, version 1.0, generated automatically by Declt version 4.0 beta 2 "William Riker" on Sun Sep 15 06:02:23 2024 GMT+0.
The main system appears first, followed by any subsystem dependency.
marching-cubes
A marching cubes algorithm implementation in Common Lisp based on Paul Bourke’s (http://paulbourke.net/geometry/polygonise/)
Masayuki Takagi
LLGPL
# Marching-Cubes
A marching cubes algorithm implementation in Common Lisp based on Paul Bourke’s (http://paulbourke.net/geometry/polygonise/)
## API
### [Function] marching-cubes
MARCHING-CUBES density-function min-position max-position delta isolevel => triangles
Extracts a surface from density field represented with ‘density-function‘ and returns ‘triangles‘ which is a list of triangles. ‘density-function‘ is a function that takes three arguments representing the position of a point and returns density as a scalar at the point. ‘min-position‘ and ‘max-position‘ are ‘vec3‘ values and specify the minimun point and the maximun point of a grid to be processed. ‘delta‘ is a scalar that specifies the size of a cell in a grid to be processed. ‘isolevel‘ is a scalar that specifies the threshold of mesh construction.
### [Function] marching-cubes-smooth
MARCHING-CUBES-SMOOTH density-function normal-function min-position max-position delta isolevel => smooth-triangles
Same as ‘marching-cubes‘ except that ‘marching-cubes-smooth‘ returns a list of smooth triangles which have normal vectors at each vertex. ‘normal-function‘ is a function that takes three arguments representing the position of a point and returns a normal vector at the point. Other arguments are same as ‘marching-cubes‘’s.
## Example
See example/ directory.
## Author
* Masayuki Takagi (kamonama@gmail.com)
## Copyright
Copyright (c) 2012 Masayuki Takagi (kamonama@gmail.com)
## License
Licensed under the LLGPL License.
1.0
src
(module).
Modules are listed depth-first from the system components tree.
marching-cubes/src
marching-cubes
(system).
package.lisp
(file).
tables.lisp
(file).
marching-cubes.lisp
(file).
Files are sorted by type and then listed depth-first from the systems components trees.
marching-cubes/marching-cubes.asd
marching-cubes/src/package.lisp
marching-cubes/src/tables.lisp
marching-cubes/src/marching-cubes.lisp
marching-cubes/marching-cubes.asd
marching-cubes
(system).
marching-cubes/src/tables.lisp
package.lisp
(file).
src
(module).
+edge-table+
(special variable).
+tri-table+
(special variable).
marching-cubes/src/marching-cubes.lisp
tables.lisp
(file).
src
(module).
make-smooth-triangle
(function).
make-triangle
(function).
make-vec3
(function).
marching-cubes
(function).
marching-cubes-smooth
(function).
normalize-vec3
(function).
smooth-triangle-normal
(macro).
smooth-triangle-vertex
(macro).
smooth-triangle=
(function).
triangle-vertex
(macro).
triangle=
(function).
vec3-x
(reader).
vec3-y
(reader).
vec3-z
(reader).
vec3=
(function).
*vertex-offsets*
(special variable).
copy-grid
(function).
copy-grid-cell
(function).
copy-smooth-triangle
(function).
copy-triangle
(function).
copy-vec3
(function).
degenerate-triangle
(function).
grid
(structure).
grid-cell
(function).
grid-cell
(structure).
grid-cell-p
(function).
grid-cell-value
(macro).
grid-cell-values
(function).
grid-cell-values%
(reader).
(setf grid-cell-values%)
(writer).
grid-cell-vertex
(macro).
grid-cell-vertices
(function).
grid-cell-vertices%
(reader).
(setf grid-cell-vertices%)
(writer).
grid-delta
(reader).
(setf grid-delta)
(writer).
grid-max
(reader).
(setf grid-max)
(writer).
grid-min
(reader).
(setf grid-min)
(writer).
grid-p
(function).
grid-point
(function).
grid-size-x
(reader).
(setf grid-size-x)
(writer).
grid-size-y
(reader).
(setf grid-size-y)
(writer).
grid-size-z
(reader).
(setf grid-size-z)
(writer).
grid-value
(function).
grid-values%
(reader).
(setf grid-values%)
(writer).
inc-logior
(macro).
make-grid
(function).
make-grid-cell
(function).
make-grid-values
(function).
make-raw-grid
(function).
polygonise
(function).
reduce-grid
(function).
remove-degenerate-triangles
(function).
smooth-triangle
(structure).
smooth-triangle-normal-0
(reader).
smooth-triangle-normal-1
(reader).
smooth-triangle-normal-2
(reader).
smooth-triangle-p
(function).
smooth-triangle-vertex-0
(reader).
smooth-triangle-vertex-1
(reader).
smooth-triangle-vertex-2
(reader).
to-smooth-triangle
(function).
triangle
(structure).
triangle-p
(function).
triangle-vertex-0
(reader).
triangle-vertex-1
(reader).
triangle-vertex-2
(reader).
vec3
(structure).
vec3-p
(function).
vertex-interop
(function).
Packages are listed by definition order.
marching-cubes
common-lisp
.
make-smooth-triangle
(function).
make-triangle
(function).
make-vec3
(function).
marching-cubes
(function).
marching-cubes-smooth
(function).
normalize-vec3
(function).
smooth-triangle-normal
(macro).
smooth-triangle-vertex
(macro).
smooth-triangle=
(function).
triangle-vertex
(macro).
triangle=
(function).
vec3-x
(reader).
vec3-y
(reader).
vec3-z
(reader).
vec3=
(function).
*vertex-offsets*
(special variable).
+edge-table+
(special variable).
+tri-table+
(special variable).
copy-grid
(function).
copy-grid-cell
(function).
copy-smooth-triangle
(function).
copy-triangle
(function).
copy-vec3
(function).
degenerate-triangle
(function).
grid
(structure).
grid-cell
(function).
grid-cell
(structure).
grid-cell-p
(function).
grid-cell-value
(macro).
grid-cell-values
(function).
grid-cell-values%
(reader).
(setf grid-cell-values%)
(writer).
grid-cell-vertex
(macro).
grid-cell-vertices
(function).
grid-cell-vertices%
(reader).
(setf grid-cell-vertices%)
(writer).
grid-delta
(reader).
(setf grid-delta)
(writer).
grid-max
(reader).
(setf grid-max)
(writer).
grid-min
(reader).
(setf grid-min)
(writer).
grid-p
(function).
grid-point
(function).
grid-size-x
(reader).
(setf grid-size-x)
(writer).
grid-size-y
(reader).
(setf grid-size-y)
(writer).
grid-size-z
(reader).
(setf grid-size-z)
(writer).
grid-value
(function).
grid-values%
(reader).
(setf grid-values%)
(writer).
inc-logior
(macro).
make-grid
(function).
make-grid-cell
(function).
make-grid-values
(function).
make-raw-grid
(function).
polygonise
(function).
reduce-grid
(function).
remove-degenerate-triangles
(function).
smooth-triangle
(structure).
smooth-triangle-normal-0
(reader).
smooth-triangle-normal-1
(reader).
smooth-triangle-normal-2
(reader).
smooth-triangle-p
(function).
smooth-triangle-vertex-0
(reader).
smooth-triangle-vertex-1
(reader).
smooth-triangle-vertex-2
(reader).
to-smooth-triangle
(function).
triangle
(structure).
triangle-p
(function).
triangle-vertex-0
(reader).
triangle-vertex-1
(reader).
triangle-vertex-2
(reader).
vec3
(structure).
vec3-p
(function).
vertex-interop
(function).
Definitions are sorted by export status, category, package, and then by lexicographic order.
structure-object
.
common-lisp
.
common-lisp
.
structure-object
.
This slot is read-only.
This slot is read-only.
This slot is read-only.
This slot is read-only.
This slot is read-only.
This slot is read-only.
structure-object
.
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